Exographer

UX/UI Design

Exographer is an exploration game steeped in science. Stranded on an unknown planetoid, you discover the secrets of a vanished civilization. Gain new powers to overcome obstacles, and use your camera to reveal particles and hidden clues.

Solo 2D Puzzle-Platform

Genre

Duration

2019 - 2022

Dates

3 years

Team Size

7

Role

UX/UI/GUR Designer

Client

Science X Game

Trailer

Missons

Creation of the graphic identity of the interfaces

Prototyping of the interfaces on Figma

Organization and analysis of playtests via Limesurvey and Excel

Integration of assets on Unity

Use of Source-tree, Jira and Trello production tools

Taught UX design courses at Polytechnique

Design Process

  1. Intention and Target

  2. UI Design System

  3. Prototyping

  4. GUR & Playtesting

  5. UX Courses

  6. Paris Games Week 2024

  1. Intentions & Targuet

At the beginning of the project, I lead ideation sessions in order to highlight the core experience intention and game dimensions with the team.

This allowed me to build personas based on the Game Motivational Model.

2. UI Design System

As the only UX/UI Designer on the team, I designed and defined the entire graphic identity. Using the Adobe suite, I created both animated and static assets, which I then integrated in collaboration with the developers.

3. Prototyping

I designed numerous interactive prototypes in Figma, focusing on layout and content placement, gamepad or keyboard navigation, and light motion design.

4. GUR & Playtesting

Moreover, I organized and lead playtests in various settings, including high schools, colleges, and science festivals.

During the pre-production phase, each prototype focused on a specific game dimension. My skills in anthropology enabled me to conduct interviews with the target population, design surveys using LimeSurvey, and employ data analysis methods in Excel.

5. UX Courses

In addition to my main responsibilities, I taught Game Design-focused User Experience courses for second-year Computer Science students in the INF473J module at Polytechnique.

6. Paris Games Week 2024

I was invited to present Exographer in the “Jeux made in France” section of Paris games week 2024, broadcast on twitch.

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